UpdatePosted Apr 30, 2025· Apr 30, 2025
- Optimizations to entity parsing
- Reverted some changes to entity list for increased stability in finding Local player
- Added HID Max input limits (under Menu - > HID - >
Clamp Max Movement - Added a configurable for the aimbot to ignore a ulting (self-reviving) clove
- Fixed a crash on startup when resorting to a fallback
- Increased stability when reading the map geometry (for visible check) to prevent data corruption
- Enabled smoke vischeck on CN Val(i'll take a look at the encryption today, its not updated yet)
